#include "RCGameComponent.h"

RCGameComponent::RCGameComponent(void)
{ 
	pGame = NULL;
	Enabled = true;
}


RCGameComponent::~RCGameComponent(void){ }

IRCGame* RCGameComponent::getGame()
{
	return pGame;
}

void RCGameComponent::setGame(IRCGame *game)
{
	pGame = game;
}

bool RCGameComponent::getEnabled()
{
	return Enabled;
}
void RCGameComponent::setEnabled(bool value)
{
	Enabled = value;
}

